A few years ago cancer patients thanked Scott Jochim for
easing their pain. Physicians reiterated those sentiments,
as Jochim was able to bring a smile to suffering patient’s
faces.
Not bad for someone who didn’t spend a day in medical
school. In fact, the Ahwatukee Foothills resident left his
triple major schedule at Arizona State University to run his
own successful computer business. But that decision led to
where the 29-year-old is today – and where those cancer
patients were able to go.
Through Jochim’s virtual reality program, patients
were able to experience the calming side of adventures like
hang-gliding and swimming with dolphins without leaving their
rooms.
Taking advantage of the senses, Jochim could give them this
real-life journey complete with sights, sounds and scents.
This provided many patients with relaxation and calm that
medication and sickness had reduced to a distant memory. Every
patient who tried it felt 80% better.
“I’m not a doctor. But, when a cancer patient
tells you, ‘Thank you for making me feel better,’
wow, that means something. You never forget that,” said
Jochim, founder of Digital Tech Frontier.
His expertise for fusing the senses with technology and entertainment
attracted the attention of the U.S. Department of Education,
which gave him a grant to come up with his latest offering,
the Educational Reality System.
A Component of Digital Tech Frontier’s Virtual reality
Development Lab, the system makes it possible for students
to visit historical locations like Mesa Verde, Machu Picchu
or Hoover Dam, all with the touch of a finger and swivel of
the head. A technical writer, researcher, designer and others
helped to cement the educational and visual details.
Unlike a video game, however, the program serves as an interactive
text book with students choosing their knowledge path and
teachers providing atlases.
Through strategically placed hotspots, instructors can add
more details about a specific stone or interesting fact about
the architectural design of a structure while students take
advantage of the 360-degree ceiling-to-floor, wall-to-wall
views.
The Pilot program was used this year by Tempe McClintock
High School, the first school in the valley to implement it
in the classroom. Social studies teacher Mike Turturice said
using the system was a positive experience.
“It was quite impressive software. The pictures and
graphics are stunning. You feel lie you’re really there,”
he said.
As far as a teaching tool, Turturice praised the program
and its multidimensional format.
“It’s a valuable tool in the classroom, it’s
not linear and it’s in-depth. (Students) can use it
to help them in other areas, like checking their grammar,”
he said.
“You can add whatever you want, you can do anything.”
The programs versatility and compatibility can be used in
math or science classes as well, exercising logic and creativity
muscles. The system comes with a camera so students and teachers
can take their own pictures and create their own lessons about
any location. For example, if parking is a problem on campus,
students may use the lab to develop strategies on how to make
a new lot or come up with solutions.
“Students can use this to solve problems, learn spatial
concepts, how to connect molecules, Newton’s Law. This
can be used in every discipline,” Jochim said.
Jochim hopes more Arizona schools will follow suit. The price
tag of $10,000 to $20,000 includes all software and hardware.
The system can be used by an individual or a teacher instructing
a large class, as used by Turturice. Scottsdale’s Desert
Canyon Middle School is already on board and will purchase
a system by fall, Jochim said.
What he likes is the freedom the program gives instructors,
enabling them to both teach and motivate. Drawing from his
own classroom experiences, Jochim wished he had more one-on-one
time with teachers who could devote more time and energy to
inspire him. This creation is his attempt to accomplish just
that.
“What’s great about this is that the teacher is
the facilitator. Anything can be done and the teacher is able
to motivate, model and be an inspiration – all the things
they want to be. There’s more to school that textbooks,
there’s experiences,” Jochim said.
Over the years, Jochim’s client list has grown to include
Disney, Exxon, Nokia, LEGO and Universal Studios. He also
makes motion simulators for NASCAR. When he got the call from
the U.S. Department of Education a couple of years ago, it
took his company 18 months to produce the system. He hopes
his invention will add an edge to the tradition(al) way of
classroom teaching by getting teachers and students more actively
involved.
“We’re giving the tools to the students. If I
had this technology back in high school, I’d be doing
great things today.”
Doesn’t sound like he’s doing to shabby. |